lord_steak
11-13-2004, 02:27 AM
Seems like I've been here, there and everywhere...though I know it hasn't been even close.
I've picked up a new hobby...one that's been exciting, and a bit expensive at times, but I love it. Fencing. Not the Olympic style...Duello. I should explain the differences: Olympic style is on a strip, a narrow length that provides effectively no room to move side-to-side; you may not use your offhand; the only legal target is the torso area...no headshots, no arms, no legs; Olympic fencing has three different swords permitted, and thus, three different styles (from lightest to heaviest): sabre, foil, epee. Sabres are very whippy, foils not as much, and epees barely at all. Olympic style also uses a "pistol grip" frequently...things like this:
http://oak.cats.ohiou.edu/~be207800/UHgrip-in.jpg
Duello, on the other hand, uses a much more realistic and historically accurate fighting style: the world is not linear, the other hand is not vestigial, a razor-sharp sword will dull itself quickly with a hacking strike, but drawcuts (think of it like the towards you stroke of a handsaw) can kill. Also in Duello...if you take a valid hit in a limb, you can't use anymore ('till the round's over). If in the leg, you are to sit. We also recognize the importance of the humeral and femoral arteries; both are valid kill points (seriously...if breeched, the humeral artery causes death very quickly from blood pressure falling through the floor...the femoral, death is almost instaneous). Styles of Duello fencing varying not due to the sword in the hand, so much as, what is in (or not in) the offhand. You could have nothing in the offhand...there, you can bat on the other sword away, or trap it between your fingers, and hope the other guy doesn't suddenly drawcut. Or you could have a rigid parry...somethin' hard to turn away the other blade. Or a non-rigid parry...most ideal thing for this is a cavalier's cloak, since it can be whipped around and can tangle up the other guy's sword, and doesn't strain the arm anything like a full cloak does. Or...have a dagger: short, parries well, and has stabbity goodness. Or...have a second sword. <img src=smilies/thumb.gif> They call is "case," since you're fighting with a case of swords (they came in pairs, back in the day). Three different swords you can handle: epee, schlagger, and rapier. All three have live steel counterparts historically. Here's my epee:
http://oak.cats.ohiou.edu/~be207800/Sword.JPG
Aside that, and college...not much has been going on. Work over the summer was dull...painting. Then I went home to a place that had no TV, and no computer, and only a few books (lots of time to think, and use the sword to poke at irregularities in the walls). Needless to say, the project that I'm working via RPGMaker2000 is the result of all that time spent thinking. The thread I posted in General Emulation has the teaser/trailer for it.
How are you guys?
<P ID="signature">--
http://www.geocities.com/lord_steak/Pix/sig.txt</P>
I've picked up a new hobby...one that's been exciting, and a bit expensive at times, but I love it. Fencing. Not the Olympic style...Duello. I should explain the differences: Olympic style is on a strip, a narrow length that provides effectively no room to move side-to-side; you may not use your offhand; the only legal target is the torso area...no headshots, no arms, no legs; Olympic fencing has three different swords permitted, and thus, three different styles (from lightest to heaviest): sabre, foil, epee. Sabres are very whippy, foils not as much, and epees barely at all. Olympic style also uses a "pistol grip" frequently...things like this:
http://oak.cats.ohiou.edu/~be207800/UHgrip-in.jpg
Duello, on the other hand, uses a much more realistic and historically accurate fighting style: the world is not linear, the other hand is not vestigial, a razor-sharp sword will dull itself quickly with a hacking strike, but drawcuts (think of it like the towards you stroke of a handsaw) can kill. Also in Duello...if you take a valid hit in a limb, you can't use anymore ('till the round's over). If in the leg, you are to sit. We also recognize the importance of the humeral and femoral arteries; both are valid kill points (seriously...if breeched, the humeral artery causes death very quickly from blood pressure falling through the floor...the femoral, death is almost instaneous). Styles of Duello fencing varying not due to the sword in the hand, so much as, what is in (or not in) the offhand. You could have nothing in the offhand...there, you can bat on the other sword away, or trap it between your fingers, and hope the other guy doesn't suddenly drawcut. Or you could have a rigid parry...somethin' hard to turn away the other blade. Or a non-rigid parry...most ideal thing for this is a cavalier's cloak, since it can be whipped around and can tangle up the other guy's sword, and doesn't strain the arm anything like a full cloak does. Or...have a dagger: short, parries well, and has stabbity goodness. Or...have a second sword. <img src=smilies/thumb.gif> They call is "case," since you're fighting with a case of swords (they came in pairs, back in the day). Three different swords you can handle: epee, schlagger, and rapier. All three have live steel counterparts historically. Here's my epee:
http://oak.cats.ohiou.edu/~be207800/Sword.JPG
Aside that, and college...not much has been going on. Work over the summer was dull...painting. Then I went home to a place that had no TV, and no computer, and only a few books (lots of time to think, and use the sword to poke at irregularities in the walls). Needless to say, the project that I'm working via RPGMaker2000 is the result of all that time spent thinking. The thread I posted in General Emulation has the teaser/trailer for it.
How are you guys?
<P ID="signature">--
http://www.geocities.com/lord_steak/Pix/sig.txt</P>