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GameMakerHelper
11-08-2009, 12:48 AM
#If staff/rules/both permit#

Go ahead and #Link to downloads, upload downloads, of games, examples, tutorials etc.#, get help on, ask for help on, give help on, teach stuff etc. about Game Maker!!!

Me here is what I know about Game Maker
x- is left
x+ is right
y- is up
y+ is down

ObjCharacter and ObjWall so say you/other(s) want to have left side of wall and top side of wall to be solid. Do this in either collision event or step event:

if ( hspeed> 0 && y < ObjWall.y )
{
other.solid = true;
move_contact_solid(direction,12);
hspeed = 0;
}
if ( vspeed> 0 && y < ObjWall.y )
{
other.solid = true;
move_contact_solid(direction,12);
vspeed = 0;
}
if ( vspeed< 0 && y > ObjWall.y )
{
other.solid = false;
}
if ( hspeed< 0 && y > ObjWall.y )
{
other.solid = false;
}
//first collision on left, next is collision on top, next is
//collision on bottom and finally collision on the right.

The 9th Sage
11-08-2009, 01:41 AM
Huh? What's your sig all about?

Reaper man
11-08-2009, 01:58 AM
I get the feeling that he isn't too bright :retard:

puduhead
11-08-2009, 03:35 PM
i don't know whats going on but i fucking love it. you have to be genius to make comedy like this.


--------------------
if any game companies know of zophar's domain shutdown, call me immediately on my cell with a game development job!!

Fla Flash
11-08-2009, 05:53 PM
#If staff/rules/both permit#

All your base are belong to me.

Maximum Potion
11-09-2009, 04:23 AM
#If staff/rules/both permit#

if ( hspeed> 0 && y < ObjWall.y )
{
other.solid = true;
move_contact_solid(direction,12);
hspeed = 0;
}
if ( vspeed> 0 && y < ObjWall.y )
{
other.solid = true;
move_contact_solid(direction,12);
vspeed = 0;
}
if ( vspeed< 0 && y > ObjWall.y )
{
other.solid = false;
}
if ( hspeed< 0 && y > ObjWall.y )
{
other.solid = false;
}
//first collision on left, next is collision on top, next is
//collision on bottom and finally collision on the right.

Kind of a cool code... Though I doubt that many people here other than myself have ever used GM...

I started on GM 3.3 when I was 12, lol. I think that 5.3a is my favorite version.

The 9th Sage
11-09-2009, 02:15 PM
I've never used Gamemaker, I used to do some RPG Maker stuff years ago though. You could do some surprisingly interesting things with it if you had the creativity and ability to figure out how to work within the system you were presented with.

Fla Flash
11-09-2009, 07:14 PM
I've tinkered with it, but right now I'm messing with a silly Pokemon game engine that's supposedly stripped down (that's what the author says, anyway).
RPG Maker was fun...Gamemaker looks like it can be too. :)

Maximum Potion
11-09-2009, 10:26 PM
Game Maker is cool. Object oriented programming language with a hyper easy to use interface and the option to drag and drop commands rather than type code for beginners. I made alot of shitty games when I was 12-14 lol. Good times.