Zeemis
01-14-2009, 02:56 AM
Typically, people know FF6 as FF3 so I didn't say FF3 Boss hacking; people may misinterpret it as FF3 NES/NDS. :s
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Question
I'm starting to work on a rather advanced boss and need some help from fellow boss makers, if there are any at all. :X
Currently, FF6 doesn't have boss transformations like other Final Fantasy's do.
i.e, Exdeath to Neo-Exdeath or Zemus to Zeromus.
My boss will consist of a boss which transforms into another, so far I've got this working (sort of).
Check out what I've got so far:
http://www.mediafire.com/?zmymzoyjuai
(Folder zip contains an IPS and a save file)
Just get attacked at the Zone Eater area, I replaced Zone Eater with my boss to make the boss testing go faster.
Less frequent random attacks, so my boss will always show up.
What I've done is use a similar script to how Kefka is.
You fight the bottom, middle and top and then Kefka, working your way up.
My problem is that the screen glitches, I think that's because the script was programed for not only for a screen that is one long battle that scrolls up but for the same palette to be used on that background.
Can you guys think of another way to make a boss fight where the boss transforms into a completely new boss?
I've tried the one where you get a monsters life to a certain amount triggering an event where that monster dies automatically and a new monster is summoned but frankly ... the molds suck for FF6. :s
You can't make huge monsters and expect the molds to work with you. :/
---------------------
Question
I'm starting to work on a rather advanced boss and need some help from fellow boss makers, if there are any at all. :X
Currently, FF6 doesn't have boss transformations like other Final Fantasy's do.
i.e, Exdeath to Neo-Exdeath or Zemus to Zeromus.
My boss will consist of a boss which transforms into another, so far I've got this working (sort of).
Check out what I've got so far:
http://www.mediafire.com/?zmymzoyjuai
(Folder zip contains an IPS and a save file)
Just get attacked at the Zone Eater area, I replaced Zone Eater with my boss to make the boss testing go faster.
Less frequent random attacks, so my boss will always show up.
What I've done is use a similar script to how Kefka is.
You fight the bottom, middle and top and then Kefka, working your way up.
My problem is that the screen glitches, I think that's because the script was programed for not only for a screen that is one long battle that scrolls up but for the same palette to be used on that background.
Can you guys think of another way to make a boss fight where the boss transforms into a completely new boss?
I've tried the one where you get a monsters life to a certain amount triggering an event where that monster dies automatically and a new monster is summoned but frankly ... the molds suck for FF6. :s
You can't make huge monsters and expect the molds to work with you. :/